Operative | Asset | Shadow | Spy |
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Levels: 1-21 | Levels: 22-45 | Levels: 46-69 | Levels: 70-90 |
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Some operatives favor subtlety over grandiose pistol-waving intimidation. Spies use their training to blend in with a crowd, sneaking up quietly on targets to accomplish their missions. As they are often on their own, Spies have a rudimentary knowledge of first aid to keep themselves alive.
General Skills:
- Ranged and Melee Combat
- Stealth and Sneak
- Assassinate
Special:
- Smoke Bomb – area effect that allows you to blind your enemies during escape
- Spy's Fang – Poison attack that disables your opponent
- Steal loot from enemies
Spy Base Statistics:
- +40 Luck
- +50 Precision
- +50 Strength
- +80 Constitution
- +40 Stamina
- +100 Agility
Aurilian Village Rewards[]
- Heroism set
- Assassins's set
- The Ghost set
- The Razor cat set
Innate Spy Specials[]
These are the skills and techniques that a Spy of level 90 will obtain. There are various enhancements that can be made to these specials through the use of expertise, but all Spies will have these base attacks and specials to work with. Also shown is the combat level at which the Spy receives the highest rank ability.
Attacks[]
[[1]] | Special | Description |
86 | [[2]] | A powerful melee attack from stealth that causes a very large increase in damage and applies a bleed DoT to the target. Ambush also applies a brief 50% heal debuff to the target. |
70 | [Web|Arachnes Web] | This attack applies poison and slows the movement speed of the target. |
90 | [[3]] | A powerful attack that deals extra damage |
84 | [Burst|Blaster Burst] | A powerful ranged attack that causes a large increase in damage and applies a debuff to the target increasing damage received by 2% and damage received from Blaster Burst/Razor Slash by 20% per application. This debuff can be stacked up to 5 times. |
84 | [Slash|Razor Slash] | A powerful melee attack that causes a large increase in damage and applies a debuff to the target increasing damage received by 2% and damage received from Blaster Burst/Razor Slash by 20% per application. This debuff can be stacked up to 5 times. |
86 | [[4]] | A powerful ranged attack from stealth that causes a large increase in damage and applies a heat DoT to the target. Snipe also applies a brief 50% heal debuff to the target. |
88 | [Fang|Spys Fang] | This ability allows a spy to cause extra acid damage over time to the target. This DoT can be stacked up to 6 times. |
74 | [Ploy|Venomous Ploy] | A trap that explodes with a toxic cloud, causing poison damage over time to all enemies nearby. |
Basic Abilities[]
[[5]] | Special | Description |
90 | [Device|Conceal Device] | This ability allows you to hide concealable devices such as traps from view. No one will see the device but you |
90 | [Device|Neutralize Device] | This ability allows you to make an attempt to neutralize a hostile device such as a trap or mine. If unsuccessful, you will likely suffer grave injury. |
14 | [[6]] | This ability allows you to relieve a humanoid of some of their belongings. |
Healing[]
[[7]] | Special | Description |
86 | [Recovery|Cloaked Recovery] | A healing ability used to recover a small amount of health while stealthed |
82 | [Respite|Spys Respite] | A healing ability used to recover a small amount of health |
Buffs/Debuffs[]
[[8]] | Special | Description |
34 | [Damage|Avoid Damage] | This ability grants the spy an increased chance to dodge direct attacks and evade AOE's for 15 seconds. |
26 | [or Flight|Fight or Flight] | Action regeneration is increased for a short period. Also modifies movemement speed by 1% |
62 | [Bang|Flash Bang] | A trap that explodes with a bright flash, disorienting nearby enemies preventing them from executing most commands. |
Cloaks[]
[[9]] | Special | Description |
30 | [[10]] | This ability creates a decoy that will draw attacks away from the spy. |
7 | [Bomb|Smoke Bomb] | This ability can allow the spy to escape from combat and hide from enemies. |
4 | [[11]] | This ability enables the spy to move around undetected. |
Expertise[]
File:Spyprecision.jpg Precision |
File:Spystrength.jpg Strength |
File:Spyagility.jpg Agility |
File:Spycloakingarmour.jpg Cloaking Armor |
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File:Spyadvancedstrikes.jpg Advanced Strikes |
File:Spycheapstrikes.jpg Cheap Strikes |
File:Spycheapshots.jpg Cheap Shots |
File:Spyprotectivearmour.jpg Protective Armor | |||
File:Spyimprovedspysfang.jpg Improved Spy's Fang |
File:Spyopportunity.jpg Opportunity |
File:Spyglancingarmour.jpg Balanced Armor | ||||
File:Spyequilibrium.jpg Equilibrium |
File:Spyclosequarters.jpg Close Quarters |
File:Spysniping.jpg Sniping |
File:Spyavoiddamage.jpg Avoid Damage | |||
File:Spyassassinsmark.jpg Assassin's Mark |
File:Spyjaggededge.jpg Jagged Edge |
File:Spysavagery.jpg Savagery |
File:Spypreparation.jpg Preparation |
File:Spyquietsteps.jpg Quiet Steps |
File:Spyrunitscourse.jpg Run It's Course |
File:Spyimprovedfirstaid.jpg Improved 1st Aid |
File:Spycloakedheals.jpg Cloaked Recovery |
File:Spyadvanceddecoy.jpg Diversion | ||
File:Spyrevealshadows.jpg Reveal Shadows |
File:Spyrapidconcealment.jpg Rapid Concealment |
File:Spyassassinsblade.jpg Assassin's Blade |
File:Spypuncturingstrikes.jpg Puncturing Strikes |
File:Spycloakedattacks.jpg Cloaked Attacks | ||
File:Spycarefulobservation.jpg Careful Observation |
File:Spysmokeandmirrors.jpg Smoke and Mirrors |
File:Spyvibrogenerator.jpg Vibrogenerator |
File:Spycripplingtraps.jpg Crippling Traps |
File:Spycloakanddagger.jpg Cloak and Dagger | ||
File:Spyexposeshadows.jpg Expose Shadows |
File:Spyresonance.jpg Resonance |
File:Spyburstofshadows.jpg Burst of Shadows |
File:Spyinitiative.jpg Initiative | |||
File:Spywithoutatrace.jpg Without a Trace |
File:Spycovertmastery.jpg Covert Mastery |
File:Spyshiftysetup.jpg Shifty Setup |
Expertise Enhanced Spy Specials[]
As with other professions, the Spy has many options when it comes to allocating points into the expertise trees. Here is the breakdown of how those points will affect the Spy's abilities in combat.
Basic Abilities[]
Special | Effect | |
[Shadows (expertise)|Reveal Shadows] | This ability will attempt to reveal all hidden targets in the vicinity of the spy. |
Healing[]
Special | Effect | |
[Its Course (expertise)|Run It's Course] | This ability removes all poison, bleed, and disease DoT effects from the spy and makes the spy immune to further DoT application for the duration at the cost of applying instantly 80% of potential remaining damage of DoT. May instantly incapacitate user if applied damage exceeds health at time of activation. |
Buffs/Debuffs[]
Special | Effect | |
[of Shadows (expertise)|Burst of Shadows] | Burst of speed requiring spy to be cloacked to activate it. | |
[(expertise)|Preparation] | This ability grants a short damage increase buff for a burst of damage output. | |
[Setup (expertise)|Shifty Setup] | This ability allows the spy to prepare for a single strike against a target. The buff decreases the target's chance to dodge, block, parry, or be glancing blowed by 20% and decreases you chance to critical hit or strike-through by 20%. It is removed after using 1 ability. | |
[and Mirrors (expertise)|Smoke and Mirrors] | Allows the use of stealth only abilities while active. |
Helpful Links[]
Operative | Asset | Shadow | Spy |
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Levels: 1-21 | Levels: 22-45 | Levels: 46-69 | Levels: 70-90 |
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